package away3d.events
{
	import flash.events.Event;
	
	public class ShadingMethodEvent extends Event
	{
		public static const SHADER_INVALIDATED:String = "ShaderInvalidated";
		
		public function ShadingMethodEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
		{
			super(type, bubbles, cancelable);
		}
	}
}
